So! We made 4th place with our demo “KillVector” at the Revision 2017 game competition.
The game compo was really close! And even though we didn’t make it into the top three, we did have a lot of fun (and stress) getting our demo out in time. We’ve learned a lot in the process, and our Piko3D engine has been improved a lot over the last couple of months.
I’ll try to update a bit more frequently this year, and keep you posted on our progress.
I would like to give special thanks to Dascon who provided us with menu and gameplay music for our demo.
You can download our demo release at the following sites:
pouet.net: https://www.pouet.net/prod.php?which=…
demozoo: https://demozoo.org/productions/170870/
or directly from scene.org:
https://files.scene.org/view/parties/…
We know the game still has some issues, but it’s still fun to play. If it crashes on you while switching resolutions, just restart. It will have saved your settings 😉
You can watch the full competition here.
Regards,
Wracky